“Bitmap too large to be uploaded into a texture”
All rendering is based on OpenGL, so no you can’t go over this limit (GL_MAX_TEXTURE_SIZE depends on the device, but the minimum is 2048×2048, so any image lower than 2048×2048 will fit). With such big images, if you want to zoom in out, and in a mobile, you should setup a system similar to what … Read more