It’s not trivial to handle a doubly-subscripted C array when copying data between host and device. For the most part, cudaMemcpy
(including cudaMemcpy2D
) expect an ordinary pointer for source and destination, not a pointer-to-pointer.
The simplest approach (I think) is to “flatten” the 2D arrays, both on host and device, and use index arithmetic to simulate 2D coordinates:
float imagen[par->N][par->M]; float *myimagen = &(imagen[0][0]); float myval = myimagen[(rowsize*row) + col];
You can then use ordinary cudaMemcpy operations to handle the transfers (using the myimagen
pointer):
float *d_myimagen; cudaMalloc((void **)&d_myimagen, (par->N * par->M)*sizeof(float)); cudaMemcpy(d_myimagen, myimagen, (par->N * par->M)*sizeof(float), cudaMemcpyHostToDevice);
If you really want to handle dynamically sized (i.e. not known at compile time) doubly-subscripted arrays, you can review this question/answer.