Basically, you check if an object is an instance of a specific class. You normally use it, when you have a reference or parameter to an object that is of a super class or interface type and need to know whether the actual object has some other type (normally more concrete).
Example:
public void doSomething(Number param) { if( param instanceof Double) { System.out.println("param is a Double"); } else if( param instanceof Integer) { System.out.println("param is an Integer"); } if( param instanceof Comparable) { //subclasses of Number like Double etc. implement Comparable //other subclasses might not -> you could pass Number instances that don't implement that interface System.out.println("param is comparable"); } }
Note that if you have to use that operator very often it is generally a hint that your design has some flaws. So in a well designed application you should have to use that operator as little as possible (of course there are exceptions to that general rule).