Simple vanilla JS code sample:
document.addEventListener('touchstart', handleTouchStart, false); document.addEventListener('touchmove', handleTouchMove, false); var xDown = null; var yDown = null; function getTouches(evt) { return evt.touches || // browser API evt.originalEvent.touches; // jQuery } function handleTouchStart(evt) { const firstTouch = getTouches(evt)[0]; xDown = firstTouch.clientX; yDown = firstTouch.clientY; }; function handleTouchMove(evt) { if ( ! xDown || ! yDown ) { return; } var xUp = evt.touches[0].clientX; var yUp = evt.touches[0].clientY; var xDiff = xDown - xUp; var yDiff = yDown - yUp; if ( Math.abs( xDiff ) > Math.abs( yDiff ) ) {/*most significant*/ if ( xDiff > 0 ) { /* right swipe */ } else { /* left swipe */ } } else { if ( yDiff > 0 ) { /* down swipe */ } else { /* up swipe */ } } /* reset values */ xDown = null; yDown = null; };
Tested in Android.