Unity not support Gif.
You have 2 options:
- Split animation and use Animator: there you have a nice howto
- Save individual frames and make an array of textures.var frames : Texture[]; var framesPerSecond = 10;function Update() { var index : int = (Time.time * framesPerSecond) % frames.Length; renderer.material.mainTexture = frames[index]; }
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