This code returns a 2d array.
#include <cstdio> // Returns a pointer to a newly created 2d array the array2D has size [height x width] int** create2DArray(unsigned height, unsigned width) { int** array2D = 0; array2D = new int*[height]; for (int h = 0; h < height; h++) { array2D[h] = new int[width]; for (int w = 0; w < width; w++) { // fill in some initial values // (filling in zeros would be more logic, but this is just for the example) array2D[h][w] = w + width * h; } } return array2D; } int main() { printf("Creating a 2D array2D\n"); printf("\n"); int height = 15; int width = 10; int** my2DArray = create2DArray(height, width); printf("Array sized [%i,%i] created.\n\n", height, width); // print contents of the array2D printf("Array contents: \n"); for (int h = 0; h < height; h++) { for (int w = 0; w < width; w++) { printf("%i,", my2DArray[h][w]); } printf("\n"); } // important: clean up memory printf("\n"); printf("Cleaning up memory...\n"); for (int h = 0; h < height; h++) // loop variable wasn't declared { delete [] my2DArray[h]; } delete [] my2DArray; my2DArray = 0; printf("Ready.\n"); return 0; }