800×480 is the most common resolution on Android powered devices. Your aspect ratio would be: 5:3 (which is the same as 800:480 just put in its simplest form). All your graphics should be created on a composition with the size 800×480, not to have stretched graphics when you run your game.
I would suggest you also have a look at supporting more phone screens when writing an Android game.
I hope this helps.
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