Graphics library in C
To plot 2D and 3D graphs in C I would recommend the library DISLIN. You can see examples here or there. The code is pretty easy to use and gives nice results.
To plot 2D and 3D graphs in C I would recommend the library DISLIN. You can see examples here or there. The code is pretty easy to use and gives nice results.
If you are looking for a C++ library, then Qt basically does what you are looking for. If you want to stick to pure C, then Qt is not an option. As a C framework you could use GTK+, it works on Linux, Windows and OS X.
I would not advise to try actual ray tracing in OpenGL because you need a lot hacks and tricks for that and, if you ask me, there is not a point in doing this anymore at all. If you want to do ray tracing on GPU, you should go with any GPGPU language, such as … Read more
Retrieve the content pane for the frame and use the setBackground() method inherited from Component to change the color. Example:
What about SDL? Perhaps it’s a bit too complex for your needs, but it’s certainly cross-platform.
What does it do? It prints the component as if you hadn’t overridden the paintComponent method. If you have a background color set for instance, this is typically painted by the class you’re extending. When do we need to use it? You use it if you don’t paint on the entire component. The parts that … Read more
800×480 is the most common resolution on Android powered devices. Your aspect ratio would be: 5:3 (which is the same as 800:480 just put in its simplest form). All your graphics should be created on a composition with the size 800×480, not to have stretched graphics when you run your game. I would suggest you … Read more
This is guaranteed to have nothing to do with the compiler. All compilers do is compile the code that they are given. What you’re looking for is a GUI library, which you can write code against using any compiler that you want. Of course, that being said, your first order of business should be to … Read more
<graphics.h> is very old library. It’s better to use something that is new Here are some 2D libraries (platform independent) for C/C++ SDL GTK+ Qt Also there is a free very powerful 3D open source graphics library for C++ OGRE
Your currently selected backend, ‘agg’ does not support show(). AGG backend is for writing to file, not for rendering in a window. See the backend FAQ at the matplotlib web site. ImportError: No module named _backend_gdk For the second error, maybe your matplotlib distribution is not compiled with GTK support, or you miss the PyGTK … Read more