In C, if I wanted to create a matrix struct, I would use:
struct matrix { int col, row; double data[1]; // I want the matrix entries stored // right after this struct }
Then I can allocate it with
matrix* allocate_matrix(int row, int col) { matrix* m = malloc(sizeof(matrix) + sizeof(double) * (row * col - 1)); m->row = row; m->col = col; return m; }
Now do I do the equiv in C++?
EDIT:
I want to know the cannonical way to implement a matrix class in C++.
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