This can be a global function or a method of a custom object, if you aren’t allowed to add to native prototypes. It removes all of the items from the array that match any of the arguments.
Array.prototype.remove = function() { var what, a = arguments, L = a.length, ax; while (L && this.length) { what = a[--L]; while ((ax = this.indexOf(what)) !== -1) { this.splice(ax, 1); } } return this; }; var ary = ['three', 'seven', 'eleven']; ary.remove('seven'); /* returned value: (Array) three,eleven */
To make it a global-
function removeA(arr) { var what, a = arguments, L = a.length, ax; while (L > 1 && arr.length) { what = a[--L]; while ((ax= arr.indexOf(what)) !== -1) { arr.splice(ax, 1); } } return arr; } var ary = ['three', 'seven', 'eleven']; removeA(ary, 'seven'); /* returned value: (Array) three,eleven */
And to take care of IE8 and below-
if(!Array.prototype.indexOf) { Array.prototype.indexOf = function(what, i) { i = i || 0; var L = this.length; while (i < L) { if(this[i] === what) return i; ++i; } return -1; }; }