IF Statement multiple conditions, same statement
Should do the trick.
Should do the trick.
Well, you’re trying to use SortedSet<>… which means you care about the ordering. But by the sounds of it your Player type doesn’t implement IComparable<Player>. So what sort order would you expect to see? Basically, you need to tell your Player code how to compare one player with another. Alternatively, you could implement IComparer<Player> somewhere … Read more
The link below, gives a very good tutorial, about playing mp3 files from a windows form with c#: http://www.daniweb.com/software-development/csharp/threads/292695/playing-mp3-in-c This link will lead you to a topic, which contains a lot information about how to play an mp3 song, using Windows forms. It also contains a lot of other projects, trying to achieve the same … Read more
The * character is not allowed in the path of the URL, but there is no problem using it in the query string: It’s not an encoding issue, the * character has no special meaning in an URL, so it doesn’t matter if you URL encode it or not. You would need to encode it using a different scheme, … Read more
I am not very sure whether it will make any difference in performance of my API. Bear in mind that the primary benefit of asynchronous code on the server side is scalability. It won’t magically make your requests run faster. I cover several “should I use async” considerations in my article on async ASP.NET. I think your use case (calling … Read more
Try replacing CodeBehind with CodeFile
Created a script to do the job that doesn’t need to be attached to a gameobject:
JIT vs. Static Compiler As already said in the previous posts, JIT can compile IL/bytecode into native code at runtime. The cost of that was mentionned, but not to its conclusion: JIT has one massive problem is that it can’t compile everything: JIT compiling takes time, so the JIT will compile only some parts of … Read more
Try the DrawEllipse method instead.
You can try this in your web form with a button called btnSave for example: And in your code behind add something like this to read the value and operate upon it: Give that a try and let us know if that worked for you.