The Random
class is used to create random numbers. (Pseudo-random that is of course.).
Example:
Random rnd = new Random(); int month = rnd.Next(1, 13); // creates a number between 1 and 12 int dice = rnd.Next(1, 7); // creates a number between 1 and 6 int card = rnd.Next(52); // creates a number between 0 and 51
If you are going to create more than one random number, you should keep the Random
instance and reuse it. If you create new instances too close in time, they will produce the same series of random numbers as the random generator is seeded from the system clock.
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