import socket from threading import * serversocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) host = "192.168.1.3" port = 8000 print (host) print (port) serversocket.bind((host, port)) class client(Thread): def __init__(self, socket, address): Thread.__init__(self) self.sock = socket self.addr = address self.start() def run(self): while 1: print('Client sent:', self.sock.recv(1024).decode()) self.sock.send(b'Oi you sent something to me') serversocket.listen(5) print ('server started and listening') while 1: clientsocket, address = serversocket.accept() client(clientsocket, address)
This is a very VERY simple design for how you could solve it. First of all, you need to either accept the client (server side) before going into your while 1
loop because in every loop you accept a new client, or you do as i describe, you toss the client into a separate thread which you handle on his own from now on.