Add new item in existing array in c#.net
How to add new item in existing string array in C#.net? I need to preserve the existing data.
How to add new item in existing string array in C#.net? I need to preserve the existing data.
From MSDN: The % operator computes the remainder after dividing its first operand by its second. All numeric types have predefined remainder operators. So in your case, the following string is the same as this one: Which also applies to all operators: a += b equals to a = a + ba /= b equals to a = a / … Read more
I can’t reproduce this issue in a simple .NET 4.0 console application: Can you try to reproduce it in a simple Console application and go from there? It seems likely that you’re targeting .NET 2.0 (which doesn’t support it) or client profile framework, rather than a version of .NET that supports initialization syntax.
I had an issue similar to this and I had to clear the component cache instruction can be found Here. Hope this helps.
Short roundup of IEEE-754 floating point numbers (32-bit) off the top of my head: 1 bit sign (0 means positive number, 1 means negative number) 8 bit exponent (with -127 bias, not important here) 23 bits “mantissa” With exceptions for the exponent values 0 and 255, you can calculate the value as: (sign ? -1 : … Read more
You need to create a structure like this: Then you should be able to do: The names of my classes are just an example. You should use proper names. Adding a sample test: Produces:
Make sure your script file is named exactly as the MonoBehaviour class it contains. MyScript.cs: Also, if your script file contains helper classes, make sure they are placed on the bottom of the file, never on top of the MonoBehaviour subclass. Also, Unity will sometimes have problems when your MonoBehaviour classes are in namespaces. I … Read more
In C# you cannot define true global variables (in the sense that they don’t belong to any class). This being said, the simplest approach that I know to mimic this feature consists in using a static class, as follows: You can then retrieve the defined values anywhere in your code (provided it’s part of the same namespace): In order … Read more
It’s not data that is null, but dataList. You need to create one with Even better: since it’s a field, make it private. And if there’s nothing preventing you, make it also readonly. Just good practice. Aside The correct way to check for nullity is if(data != null). This kind of check is ubiquitous for reference types; even Nullable<T> overrides the equality operator to … Read more