Critical error detected c0000374 – C++ dll returns pointer off allocated memory to C#

If all your code is indeed what is shown above, then I don’t see the problem. However, when I get this issue, sometimes its because malloc/new/whatever detects heap corruption, often this corruption has already occurred previously in the program, but the crash has been delayed until the next call to new/malloc. If you read other … Read more

Using OpenGl with C#? [closed]

Is there free OpenGL support libraries for C#? If so, which one do I use and where do I find sample projects? Does C# provide classes for OpenGL?

AddTransient, AddScoped and AddSingleton Services Differences

TL;DR Transient objects are always different; a new instance is provided to every controller and every service. Scoped objects are the same within a request, but different across different requests. Singleton objects are the same for every object and every request. For more clarification, this example from .NET documentation shows the difference: To demonstrate the … Read more

Rotate object in Unity 3D

You can use transform.rotation like this: OR You can use transform.Rotate like this: Documentation for Quaternion Documentation for transform.rotation Example for Rotating screen with accelerometer input: If you want to rotate the object to a specific angle use: This will rotate 90 degrees around the x axis.

‘namespace’ but is used like a ‘type’

I suspect you’ve got the same problem at least twice. Here: … you’re declaring a type with the same name as the namespace it’s in. Don’t do that. Now you apparently have the same problem with Time2. I suspect if you add: to your list of using directives, your code will compile. But please, please, … Read more