Unity 5.2.2 changing Visual Studio back to MonoDevelop
Open Unity, select a project then go to the top menu bar. Go to Edit -> Preferences -> External Tools -> External Script Editor. Then click the drop down menu and select MonoDevelop (built-in).
Open Unity, select a project then go to the top menu bar. Go to Edit -> Preferences -> External Tools -> External Script Editor. Then click the drop down menu and select MonoDevelop (built-in).
Clearly HttpContext.Current is not null only if you access it in a thread that handles incoming requests. That’s why it works “when i use this code in another class of a page”. It won’t work in the scheduling related class because relevant code is not executed on a valid thread, but a background thread, which … Read more
Your class GetVenues does not implement the method mentioned in your error message. Where exactly are you stuck? GetVenuesByLocation(string search) is defined in the class Venue. I have noticed that this question is starting to garner interest. The issue here is very easy: your class does not implement (even if it’s abstract, you have to … Read more
In my case, it was my SQL Server instance that was not running. I simply started the service and everything worked fine. Hope this helps someone down the road.
Can anyone tell clearly about the usage of header files and namespaces in C#? Because in C++ I was using ******.h files to read library functions. And when I saw some sample programs in C# they were missing, Can anyone tell me why? I’m using C# to develop a custom tool for a CAD application. … Read more
No, C# does not support preprocessor macros like C. Visual Studio on the other hand has snippets. Visual Studio’s snippets are a feature of the IDE and are expanded in the editor rather than replaced in the code on compilation by a preprocessor.
57 Are the properties on the file set to Compile?
Use Console.Write instead, so there’s no newline written:
array.push is like List<T>.Add. .NET arrays are fixed-size so you can’t actually add a new element. All you can do is create a new array that is one element larger than the original and then set that last element, e.g. EDIT: I’m not sure that this answer actually applies given this edit to the question: … Read more