Using true and false in C
Just include <stdbool.h> if your system provides it. That defines a number of macros, including bool, false, and true (defined to _Bool, 0, and 1 respectively). See section 7.16 of C99 for more details.
Just include <stdbool.h> if your system provides it. That defines a number of macros, including bool, false, and true (defined to _Bool, 0, and 1 respectively). See section 7.16 of C99 for more details.
I like to use double quotes around strings that are used for interpolation or that are natural language messages, and single quotes for small symbol-like strings, but will break the rules if the strings contain quotes, or if I forget. I use triple double quotes for docstrings and raw string literals for regular expressions even … Read more
The code formatting is available in Visual Studio Code through the following shortcuts: On Windows Shift + Alt + F On Mac Shift + Option + F On Linux Ctrl + Shift + I Alternatively, you can find the shortcut, as well as other shortcuts, through the ‘Command Palette’ provided in the editor with Ctrl +Shift+ P (or Command + Shift + P on Mac), and then searching for format document. For unsaved snippets Open command palette (Win: F1 or Ctrl+Shift+P) Find ‘Change Language … Read more
Is there any reason I don’t see this in C++? Is it bad practice? No. It is not a bad practice, but the following approach renders your code certain flexibility. Usually, pre-C++11 the code for iterating over container elements uses iterators, something like: This is because it makes the code more flexible. All standard library containers … Read more
There’s no performance difference, as they compile to the same bytecode: Stylistically, I try to avoid not x is y, a human reader might misunderstand it as (not x) is y. If I write x is not y then there is no ambiguity.
Is there any reason I don’t see this in C++? Is it bad practice? No. It is not a bad practice, but the following approach renders your code certain flexibility. Usually, pre-C++11 the code for iterating over container elements uses iterators, something like: This is because it makes the code more flexible. All standard library … Read more
Is there any reason I don’t see this in C++? Is it bad practice? No. It is not a bad practice, but the following approach renders your code certain flexibility. Usually, pre-C++11 the code for iterating over container elements uses iterators, something like: This is because it makes the code more flexible. All standard library … Read more