There are two approaches: shmget
and mmap
. I’ll talk about mmap
, since it’s more modern and flexible, but you can take a look at man shmget
(or this tutorial) if you’d rather use the old-style tools.
The mmap()
function can be used to allocate memory buffers with highly customizable parameters to control access and permissions, and to back them with file-system storage if necessary.
The following function creates an in-memory buffer that a process can share with its children:
#include <stdio.h> #include <stdlib.h> #include <sys/mman.h> void* create_shared_memory(size_t size) { // Our memory buffer will be readable and writable: int protection = PROT_READ | PROT_WRITE; // The buffer will be shared (meaning other processes can access it), but // anonymous (meaning third-party processes cannot obtain an address for it), // so only this process and its children will be able to use it: int visibility = MAP_SHARED | MAP_ANONYMOUS; // The remaining parameters to `mmap()` are not important for this use case, // but the manpage for `mmap` explains their purpose. return mmap(NULL, size, protection, visibility, -1, 0); }
The following is an example program that uses the function defined above to allocate a buffer. The parent process will write a message, fork, and then wait for its child to modify the buffer. Both processes can read and write the shared memory.
#include <string.h> #include <unistd.h> int main() { char parent_message[] = "hello"; // parent process will write this message char child_message[] = "goodbye"; // child process will then write this one void* shmem = create_shared_memory(128); memcpy(shmem, parent_message, sizeof(parent_message)); int pid = fork(); if (pid == 0) { printf("Child read: %s\n", shmem); memcpy(shmem, child_message, sizeof(child_message)); printf("Child wrote: %s\n", shmem); } else { printf("Parent read: %s\n", shmem); sleep(1); printf("After 1s, parent read: %s\n", shmem); } }