UnicodeDecodeError: ‘utf8’ codec can’t decode byte 0x80 in position 3131: invalid start byte

It doesn’t help that you have sys.setdefaultencoding(‘utf-8′), which is confusing things further – It’s a nasty hack and you need to remove it from your code. See https://stackoverflow.com/a/34378962/1554386 for more information The error is happening because line is a string and you’re calling encode(). encode() only makes sense if the string is a Unicode, so Python tries to convert it Unicode first using … Read more

How to import a JSON file in ECMAScript 6?

Importing JSON using ES modules was submitted as feature to TC39 in mid 2020, and is (at the time of this edit) in stage 3, which is the last stage before being accepted in to the spec (see https://github.com/tc39/proposal-json-modules for more details). Once landed, you will be able to use it as: Where someName is effectively the name of … Read more

How do you represent a JSON array of strings?

I’ll elaborate a bit more on ChrisR awesome answer and bring images from his awesome reference. A valid JSON always starts with either curly braces { or square brackets [, nothing else. { will start an object: Hint: although javascript accepts single quotes ‘, JSON only takes double ones “. [ will start an array: Hint: spaces among elements are always ignored by any JSON parser. And value is an object, array, string, number, bool or null: … Read more

Best way to save data in Unity game

Closed. This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 4 years ago.Improve this question I was wondering… What’s the best way to save data in Unity games. JSONs? If so, how? Thanks

Basic example of using .ajax() with JSONP?

JSONP is really a simply trick to overcome XMLHttpRequest same domain policy. (As you know one cannot send AJAX (XMLHttpRequest) request to a different domain.) So – instead of using XMLHttpRequest we have to use script HTMLl tags, the ones you usually use to load JS files, in order for JS to get data from another domain. Sounds weird? Thing is – turns out script tags … Read more

Why do i need `typings.json` file in an Angular 2 project?

So, I’ve found this: Any JavaScript libraries, such as jQuery, the Jasmine testing library, and Angular, extend the JavaScript environment with features and syntax that the TypeScript compiler doesn’t recognize natively. When the compiler doesn’t recognize something, it throws an error. So, If we wrote a library which may use by other persons in their projects … Read more